local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1
main_id = 19015
L0_1 = {}
L1_1 = 1901501
L2_1 = 1901502
L3_1 = 1901511
L4_1 = 1901503
L5_1 = 1901508
L6_1 = 1901509
L7_1 = 1901510
L8_1 = 1901504
L9_1 = 1901505
L10_1 = 1901506
L11_1 = 1901507
L0_1[1] = L1_1
L0_1[2] = L2_1
L0_1[3] = L3_1
L0_1[4] = L4_1
L0_1[5] = L5_1
L0_1[6] = L6_1
L0_1[7] = L7_1
L0_1[8] = L8_1
L0_1[9] = L9_1
L0_1[10] = L10_1
L0_1[11] = L11_1
sub_ids = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = "502"
L3_1[1] = L4_1
L2_1[1] = L3_1
L1_1.QUEST_EXEC_REMOVE_TRIAL_AVATAR = L2_1
L2_1 = {}
L3_1 = {}
L4_1 = "133220674"
L5_1 = ""
L3_1[1] = L4_1
L3_1[2] = L5_1
L4_1 = {}
L5_1 = "133220647"
L6_1 = ""
L4_1[1] = L5_1
L4_1[2] = L6_1
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP = L2_1
L0_1.SERVER = L1_1
finish_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
fail_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = "502"
L3_1[1] = L4_1
L2_1[1] = L3_1
L1_1.QUEST_EXEC_REMOVE_TRIAL_AVATAR = L2_1
L2_1 = {}
L3_1 = {}
L4_1 = "133220674"
L5_1 = ""
L3_1[1] = L4_1
L3_1[2] = L5_1
L4_1 = {}
L5_1 = "133220647"
L6_1 = ""
L4_1[1] = L5_1
L4_1[2] = L6_1
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP = L2_1
L0_1.SERVER = L1_1
cancel_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1["1901501"] = L1_1
L1_1 = {}
L0_1["1901504"] = L1_1
L1_1 = {}
L0_1["1901506"] = L1_1
L1_1 = {}
L0_1["1901507"] = L1_1
L1_1 = {}
L0_1["1901510"] = L1_1
rewind_data = L0_1
L0_1 = {}
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 12170
L3_1.alias = "Npc12170"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q19015_Sayu1_Pos"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 504
L4_1.alias = "Coop_Sayu"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q19015_Sayu1_Pos"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 3106
L5_1.alias = "Npc3106"
L5_1.script = "Actor/Npc/NpcFSMBehaviour"
L5_1.pos = "Q19015_Player1_Pos"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 1040
L6_1.alias = "Npc1040"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q19015_Sayu1_Pos"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.npcs = L2_1
L0_1["1901501"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 504
L3_1.alias = "Coop_Sayu"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q19015_Sayu1_Pos"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 3106
L4_1.alias = "Npc3106"
L4_1.script = "Actor/Npc/NpcFSMBehaviour"
L4_1.pos = "Q19015_Player1_Pos"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1040
L5_1.alias = "Npc1040"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q19015_Sayu1_Pos"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.point_id = 1
L3_1.scene_id = 3
L3_1.pos = "Q19010_Player_Pos"
L2_1[1] = L3_1
L1_1.transmit_points = L2_1
L0_1["1901502"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 504
L3_1.alias = "Coop_Sayu"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q19015_Sayu2_Pos"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 3106
L4_1.alias = "Npc3106"
L4_1.script = "Actor/Npc/NpcFSMBehaviour"
L4_1.pos = "Q19015_Wunv2_Pos"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1040
L5_1.alias = "Npc1040"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q19015_Sayu2_Pos"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.npcs = L2_1
L0_1["1901503"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 12170
L3_1.alias = "Npc12170"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q19015_Sayu3_Pos"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 504
L4_1.alias = "Coop_Sayu"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q19015_Sayu3_Pos"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 3106
L5_1.alias = "Npc3106"
L5_1.script = "Actor/Npc/NpcFSMBehaviour"
L5_1.pos = "Q19015_Wunv3_Pos"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 1040
L6_1.alias = "Npc1040"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q19015_Sayu3_Pos"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.npcs = L2_1
L0_1["1901504"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 504
L3_1.alias = "Coop_Sayu"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q19015_Sayu3_Pos"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 3106
L4_1.alias = "Npc3106"
L4_1.script = "Actor/Npc/NpcFSMBehaviour"
L4_1.pos = "Q19015_Wunv3_Pos"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1040
L5_1.alias = "Npc1040"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q19015_Sayu3_Pos"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.npcs = L2_1
L0_1["1901505"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 12170
L3_1.alias = "Npc12170"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q19015_Sayu3_Pos"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 504
L4_1.alias = "Coop_Sayu"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q19015_Sayu3_Pos"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 3106
L5_1.alias = "Npc3106"
L5_1.script = "Actor/Npc/NpcFSMBehaviour"
L5_1.pos = "Q19015_Wunv3_Pos"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 1040
L6_1.alias = "Npc1040"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q19015_Sayu3_Pos"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.npcs = L2_1
L0_1["1901506"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 12170
L3_1.alias = "Npc12170"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q19015_Sayu4_Pos"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 504
L4_1.alias = "Coop_Sayu"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q19015_Sayu4_Pos"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 3106
L5_1.alias = "Npc3106"
L5_1.script = "Actor/Npc/NpcFSMBehaviour"
L5_1.pos = "Q19015_Wunv3_Pos"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 1040
L6_1.alias = "Npc1040"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q19015_Sayu4_Pos"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.npcs = L2_1
L0_1["1901507"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 504
L3_1.alias = "Coop_Sayu"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q19015_Sayu2_Pos"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 3106
L4_1.alias = "Npc3106"
L4_1.script = "Actor/Npc/NpcFSMBehaviour"
L4_1.pos = "Q19015_Wunv2_Pos"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1040
L5_1.alias = "Npc1040"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q19015_Sayu2_Pos"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.npcs = L2_1
L0_1["1901508"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 504
L3_1.alias = "Coop_Sayu"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q19015_Sayu2_Pos"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 3106
L4_1.alias = "Npc3106"
L4_1.script = "Actor/Npc/NpcFSMBehaviour"
L4_1.pos = "Q19015_Wunv3_Pos"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1040
L5_1.alias = "Npc1040"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q19015_Sayu2_Pos"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.npcs = L2_1
L0_1["1901509"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 12170
L3_1.alias = "Npc12170"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q19015_Sayu2_Pos"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 504
L4_1.alias = "Coop_Sayu"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q19015_Sayu2_Pos"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 3106
L5_1.alias = "Npc3106"
L5_1.script = "Actor/Npc/NpcFSMBehaviour"
L5_1.pos = "Q19015_Wunv3_Pos"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 1040
L6_1.alias = "Npc1040"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q19015_Sayu2_Pos"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.npcs = L2_1
L0_1["1901510"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 504
L3_1.alias = "Coop_Sayu"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q19015_Sayu1_Pos"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 3106
L4_1.alias = "Npc3106"
L4_1.script = "Actor/Npc/NpcFSMBehaviour"
L4_1.pos = "Q19015_Player1_Pos"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1040
L5_1.alias = "Npc1040"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q19015_Sayu1_Pos"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.point_id = 1
L3_1.scene_id = 3
L3_1.pos = "Q19010_Player_Pos"
L2_1[1] = L3_1
L1_1.transmit_points = L2_1
L0_1["1901511"] = L1_1
quest_data = L0_1
